XML


<?xml version="1.0" encoding="UTF-8" standalone="no"?> <puzzle> <id>201</id> <runningOn> <os>Windows 11</os> <cores>24 </cores> </runningOn> <meta> <start>2026-03-13 19:53:19</start> <boxX>12</boxX> <boxY>12</boxY> <boxZ>1</boxZ> <parts>17 in use</parts> <title>ini/00201.ini</title> <description>12_12</description> <group>2D</group> <groupBy>Raute</groupBy> <boxType>2D</boxType> <puzzles/> <not>0</not> <notAbs>0</notAbs> <verbose>false</verbose> <unique>true</unique> <list>true</list> <kill>60</kill> <stop>1</stop> <rot> </rot> </meta> <finish> <uniqueSolutions>1 </uniqueSolutions> <totalSolutions>1 </totalSolutions> <firstSolution>012012001.....AA.........AAHH.......BGAHFD.....BBGHHFDD...BBGGGFFKDM.CCOOO..FKDMMCCJJO..IKKKM.CJQQQQIIII...JJELLLLL.....EEENNN.......EPPN.........PP.....</firstSolution> <firstSolTime>00:00:00.2</firstSolTime> <totalTime>00:00:00.5</totalTime> <exit>stop</exit> </finish> <puzzleDefinition> <!-- The puzzle definition pdef use a 2D or 3D Vector to describe a puzzle--> <pdef>[1,0,0][0,1,0][1,1,0][2,1,0][2,2,0]</pdef> <pdef>[2,0,0][1,1,0][2,1,0][0,2,0][1,2,0]</pdef> <pdef>[1,0,0][2,0,0][0,1,0][1,1,0][2,1,0]</pdef> <pdef>[2,0,0][3,0,0][0,1,0][1,1,0][2,1,0]</pdef> <pdef>[1,0,0][0,1,0][1,1,0][2,1,0][1,2,0]</pdef> <pdef>[0,0,0][1,0,0][2,0,0][3,0,0][2,1,0]</pdef> <pdef>[2,0,0][0,1,0][1,1,0][2,1,0][2,2,0]</pdef> <pdef>[0,0,0][0,1,0][1,1,0][2,1,0][2,2,0]</pdef> <pdef>[0,0,0][1,0,0][2,0,0][3,0,0][3,1,0]</pdef> <pdef>[0,0,0][2,0,0][0,1,0][1,1,0][2,1,0]</pdef> <pdef>[2,0,0][2,1,0][0,2,0][1,2,0][2,2,0]</pdef> <pdef>[0,0,0][1,0,0][2,0,0][3,0,0][4,0,0]</pdef> <pdef>[1,0,0][2,0,0][0,1,0][1,1,0]</pdef> <pdef>[1,0,0][0,1,0][1,1,0][2,1,0]</pdef> <pdef>[0,0,0][1,0,0][2,0,0][2,1,0]</pdef> <pdef>[0,0,0][1,0,0][0,1,0][1,1,0]</pdef> <pdef>[0,0,0][1,0,0][2,0,0][3,0,0]</pdef> </puzzleDefinition> <boxDefinition> <!-- The box definition bdef starts with 9 char for boxX,boxY,boxZ--> <!-- followd by 'A' for a box or '.' for a whole--> <bdef>012012001.....AA.........AAAA.......AAAAAA.....AAAAAAAA...AAAAAAAAAA.AAAAA..AAAAAAAAAA..AAAAA.AAAAAAAAAA...AAAAAAAA.....AAAAAA.......AAAA.........AA.....</bdef> </boxDefinition> <solutions> <!-- The solution solStr starts with 9 char for boxX,boxY,boxZ--> <!-- followed by a base 60 notation--> <!-- Syntax 1 chars first A:0, B:1 ....: a:25, b:25 0:50,1:51 ...--> <!-- 3 chars next _AA _AB ....--> <missingParts> <missingPdef/> <solution> <sol>012012001.....AA.........AAHH.......BGAHFD.....BBGHHFDD...BBGGGFFKDM.CCOOO..FKDMMCCJJO..IKKKM.CJQQQQIIII...JJELLLLL.....EEENNN.......EPPN.........PP.....</sol> </solution> </missingParts> <count> <!-- stop reporting solutions @ 'maxListedSolution'--> <maxListedSolution>512 </maxListedSolution> <cntMissing>0 </cntMissing> </count> </solutions> </puzzle>

Rolf LANG - Remsstr. 39 - 71384 Weinstadt | 17:29:36 up 131 days, 22:39, 4 users, load average: 5.63, 8.16, 9.08