XML


<?xml version="1.0" encoding="UTF-8" standalone="no"?> <puzzle> <id>30</id> <runningOn> <os>Windows 11</os> <cores>24 </cores> </runningOn> <meta> <start>2026-05-02 20:06:03</start> <boxX>10</boxX> <boxY>10</boxY> <boxZ>10</boxZ> <parts>1 in use</parts> <title>ini/00030.ini</title> <description>use one puzzle many times</description> <group>3D</group> <groupBy>Wuerfel</groupBy> <boxType>3D</boxType> <puzzles/> <not>0</not> <notAbs>0</notAbs> <verbose>false</verbose> <unique>true</unique> <list>true</list> <kill>60</kill> <stop>1</stop> <rot/> </meta> <finish> <uniqueSolutions>0 </uniqueSolutions> <totalSolutions>0 </totalSolutions> <firstSolution/> <firstSolTime/> <totalTime>00:01:00.2</totalTime> <exit>timer expired</exit> </finish> <puzzleDefinition> <!-- The puzzle definition pdef use a 2D or 3D Vector to describe a puzzle--> <pdef>[0,0,0][1,0,0][2,0,0][0,1,0][1,1,0][2,1,0]</pdef> </puzzleDefinition> <boxDefinition> <!-- The box definition bdef starts with 9 char for boxX,boxY,boxZ--> <!-- followd by 'A' for a box or '.' for a whole--> <bdef>010010010AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA</bdef> </boxDefinition> <solutions> <!-- The solution solStr starts with 9 char for boxX,boxY,boxZ--> <!-- followed by a base 60 notation--> <!-- Syntax 1 chars first A:0, B:1 ....: a:25, b:25 0:50,1:51 ...--> <!-- 3 chars next _AA _AB ....--> <count> <!-- stop reporting solutions @ 'maxListedSolution'--> <maxListedSolution>512 </maxListedSolution> <cntMissing>0 </cntMissing> </count> </solutions> </puzzle>

Rolf LANG - Remsstr. 39 - 71384 Weinstadt | 22:51:02 up 132 days, 4:01, 3 users, load average: 9.09, 9.04, 9.35