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<?xml version="1.0" encoding="UTF-8" standalone="no"?> <puzzle> <id>373</id> <runningOn> <os>Windows 11</os> <cores>24 </cores> </runningOn> <meta> <start>2026-03-13 20:00:40</start> <boxX>5</boxX> <boxY>6</boxY> <boxZ>5</boxZ> <parts>29 in use</parts> <title>ini/00373.ini</title> <description/> <group>no</group> <groupBy>Haus</groupBy> <boxType>3D</boxType> <puzzles>pdef/3D_5.ini</puzzles> <not>0</not> <notAbs>0</notAbs> <verbose>false</verbose> <unique>true</unique> <list>true</list> <kill>60</kill> <stop>1</stop> <rot/> </meta> <finish> <uniqueSolutions>1 </uniqueSolutions> <totalSolutions>1 </totalSolutions> <firstSolution>005006005BFACNBAAANDEANNDEGHHTTTHI.THH.KFFCCBFFJCDDLNYEEGGYEMGIIMTRRRKKOOPBBOJCSDLJJSQLGYMMLIUMX.IRVKKPPVVOcPVQQJPSQLYYSQUUUSXXURWWWcdVWOcdaWacdaaacdbbbbd.XXb.</firstSolution> <firstSolTime>00:00:00.1</firstSolTime> <totalTime>00:00:00.3</totalTime> <exit>stop</exit> </finish> <puzzleDefinition> <!-- The puzzle definition pdef use a 2D or 3D Vector to describe a puzzle--> <pdef>[0,0,1][0,1,0][0,1,1][0,1,2][0,2,1]</pdef> <pdef>[0,0,0][0,1,0][0,1,1][0,1,2][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][1,0,1][1,1,1][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][1,0,1][1,0,2][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][1,1,1][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][1,0,1][1,1,1]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][1,0,1][1,0,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][0,2,1][0,2,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][0,1,2][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][0,1,2][1,1,1]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][0,1,2][0,2,2]</pdef> <pdef>[0,0,0][0,0,1][0,1,1][0,1,2][0,2,1]</pdef> <pdef>[0,0,0][0,0,1][0,1,0][1,0,1][1,1,1]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][1,0,2][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,2][1,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,2][1,0,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,2][1,0,1]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,2][0,2,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,2][0,1,3]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,1][1,1,1]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,1][1,0,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,1][1,0,1]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,1][0,2,1]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,1][0,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,0][1,0,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,1,0][0,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,0,3][0,1,3]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,0,3][0,1,2]</pdef> <pdef>[0,0,0][0,0,1][0,0,2][0,0,3][0,0,4]</pdef> </puzzleDefinition> <boxDefinition> <!-- The box definition bdef starts with 9 char for boxX,boxY,boxZ--> <!-- followd by 'A' for a box or '.' for a whole--> <bdef>005006005AAAAAAAAAAAAAAAAAAAAAAAAA.AAA.AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.AAA.</bdef> </boxDefinition> <solutions> <!-- The solution solStr starts with 9 char for boxX,boxY,boxZ--> <!-- followed by a base 60 notation--> <!-- Syntax 1 chars first A:0, B:1 ....: a:25, b:25 0:50,1:51 ...--> <!-- 3 chars next _AA _AB ....--> <missingParts> <missingPdef/> <solution> <sol>005006005BFACNBAAANDEANNDEGHHTTTHI.THH.KFFCCBFFJCDDLNYEEGGYEMGIIMTRRRKKOOPBBOJCSDLJJSQLGYMMLIUMX.IRVKKPPVVOcPVQQJPSQLYYSQUUUSXXURWWWcdVWOcdaWacdaaacdbbbbd.XXb.</sol> </solution> </missingParts> <count> <!-- stop reporting solutions @ 'maxListedSolution'--> <maxListedSolution>512 </maxListedSolution> <cntMissing>0 </cntMissing> </count> </solutions> </puzzle>

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