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<?xml version="1.0" encoding="UTF-8" standalone="no"?> <puzzle> <id>555</id> <runningOn> <os>Windows 11</os> <cores>24 </cores> </runningOn> <meta> <start>2026-03-13 20:03:07</start> <boxX>15</boxX> <boxY>15</boxY> <boxZ>1</boxZ> <parts>35 in use</parts> <title>ini/00555.ini</title> <description>15_15</description> <group>2D</group> <groupBy>Dreieck</groupBy> <boxType>2D</boxType> <puzzles>pdef/2D_6.ini</puzzles> <not>0</not> <notAbs>0</notAbs> <verbose>false</verbose> <unique>true</unique> <list>true</list> <kill>60</kill> <stop>1</stop> <rot> </rot> </meta> <finish> <uniqueSolutions>1 </uniqueSolutions> <totalSolutions>1 </totalSolutions> <firstSolution>015015001CCKKOOODYYYYUUUaCHKKKODDDDYUU.aCHHKEOOADRYU..aCCHHEAAAARR...aaFQHEEARRR....daFQEEeeee.....ddFQQGGee......dFFFQQGG.......ddLLMGG........LLLMMM.........hVLMM..........hVVV...........hVV............hh.............h..............</firstSolution> <firstSolTime>00:00:00.0</firstSolTime> <totalTime>00:00:00.3</totalTime> <exit>stop</exit> </finish> <puzzleDefinition> <!-- The puzzle definition pdef use a 2D or 3D Vector to describe a puzzle--> <pdef>[0,1][1,0][1,1][1,2][1,3][2,2]</pdef> <pdef>[0,1][1,0][1,1][1,2][1,3][2,1]</pdef> <pdef>[0,0][1,0][1,1][1,2][1,3][2,3]</pdef> <pdef>[0,0][1,0][1,1][1,2][1,3][2,2]</pdef> <pdef>[0,0][1,0][1,1][1,2][1,3][2,1]</pdef> <pdef>[0,0][1,0][1,1][1,2][1,3][2,0]</pdef> <pdef>[0,0][0,2][1,0][1,1][1,2][2,1]</pdef> <pdef>[0,0][0,1][1,1][1,2][2,2][2,3]</pdef> <pdef>[0,0][0,1][1,1][1,2][2,1][2,2]</pdef> <pdef>[0,0][0,1][1,1][1,2][1,3][2,3]</pdef> <pdef>[0,0][0,1][1,1][1,2][1,3][2,2]</pdef> <pdef>[0,0][0,1][1,1][1,2][1,3][2,1]</pdef> <pdef>[0,0][0,1][1,0][1,1][1,2][2,1]</pdef> <pdef>[0,0][0,1][0,3][1,1][1,2][1,3]</pdef> <pdef>[0,0][0,1][0,2][1,2][2,2][2,3]</pdef> <pdef>[0,0][0,1][0,2][1,2][2,1][2,2]</pdef> <pdef>[0,0][0,1][0,2][1,2][1,3][2,3]</pdef> <pdef>[0,0][0,1][0,2][1,2][1,3][2,2]</pdef> <pdef>[0,0][0,1][0,2][1,2][1,3][1,4]</pdef> <pdef>[0,0][0,1][0,2][1,1][2,1][2,2]</pdef> <pdef>[0,0][0,1][0,2][1,1][1,2][2,2]</pdef> <pdef>[0,0][0,1][0,2][1,1][1,2][2,1]</pdef> <pdef>[0,0][0,1][0,2][1,1][1,2][1,3]</pdef> <pdef>[0,0][0,1][0,2][1,0][1,1][1,2]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,3][2,3]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,3][1,4]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,2][2,2]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,2][1,3]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,1][1,3]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,1][1,2]</pdef> <pdef>[0,0][0,1][0,2][0,3][1,0][1,3]</pdef> <pdef>[0,0][0,1][0,2][0,3][0,4][1,4]</pdef> <pdef>[0,0][0,1][0,2][0,3][0,4][1,3]</pdef> <pdef>[0,0][0,1][0,2][0,3][0,4][1,2]</pdef> <pdef>[0,0][0,1][0,2][0,3][0,4][0,5]</pdef> </puzzleDefinition> <boxDefinition> <!-- The box definition bdef starts with 9 char for boxX,boxY,boxZ--> <!-- followd by 'A' for a box or '.' for a whole--> <bdef>015015001AAAAAAAAAAAAAAAAAAAAAAAAAAAAA.AAAAAAAAAAAAA..AAAAAAAAAAAA...AAAAAAAAAAA....AAAAAAAAAA.....AAAAAAAAA......AAAAAAAA.......AAAAAAA........AAAAAA.........AAAAA..........AAAA...........AAA............AA.............A..............</bdef> </boxDefinition> <solutions> <!-- The solution solStr starts with 9 char for boxX,boxY,boxZ--> <!-- followed by a base 60 notation--> <!-- Syntax 1 chars first A:0, B:1 ....: a:25, b:25 0:50,1:51 ...--> <!-- 3 chars next _AA _AB ....--> <missingParts> <missingPdef>1 8 9 13 15 18 19 22 23 26 27 30 31 33 34</missingPdef> <missing>[0,1][1,0][1,1][1,2][1,3][2,1]</missing> <missing>[0,0][0,1][1,1][1,2][2,1][2,2]</missing> <missing>[0,0][0,1][1,1][1,2][1,3][2,3]</missing> <missing>[0,0][0,1][0,3][1,1][1,2][1,3]</missing> <missing>[0,0][0,1][0,2][1,2][2,1][2,2]</missing> <missing>[0,0][0,1][0,2][1,2][1,3][1,4]</missing> <missing>[0,0][0,1][0,2][1,1][2,1][2,2]</missing> <missing>[0,0][0,1][0,2][1,1][1,2][1,3]</missing> <missing>[0,0][0,1][0,2][1,0][1,1][1,2]</missing> <missing>[0,0][0,1][0,2][0,3][1,2][2,2]</missing> <missing>[0,0][0,1][0,2][0,3][1,2][1,3]</missing> <missing>[0,0][0,1][0,2][0,3][1,0][1,3]</missing> <missing>[0,0][0,1][0,2][0,3][0,4][1,4]</missing> <missing>[0,0][0,1][0,2][0,3][0,4][1,2]</missing> <missing>[0,0][0,1][0,2][0,3][0,4][0,5]</missing> <solution> <sol>015015001CCKKOOODYYYYUUUaCHKKKODDDDYUU.aCHHKEOOADRYU..aCCHHEAAAARR...aaFQHEEARRR....daFQEEeeee.....ddFQQGGee......dFFFQQGG.......ddLLMGG........LLLMMM.........hVLMM..........hVVV...........hVV............hh.............h..............</sol> </solution> </missingParts> <count> <!-- stop reporting solutions @ 'maxListedSolution'--> <maxListedSolution>512 </maxListedSolution> <cntMissing>0 </cntMissing> </count> </solutions> </puzzle>

Rolf LANG - Remsstr. 39 - 71384 Weinstadt | 23:14:54 up 142 days, 4:25, 1 user, load average: 1.60, 1.98, 2.28